/// The methiod called when widget is deactivated
virtual void deactivate();
+ /// Fills the attribute with the value of the selected owner
+ /// \param theOwner a selected owner
+ virtual bool setSelection(const Handle_SelectMgr_EntityOwner& theOwner);
+
public slots:
/// Slot is called on selection type changed
void onSelectionTypeChanged();
/// to backup, otherwise set the backed up values to the attribute
virtual void backupAttributeValue(const bool isBackup);
- /// Fills the attribute with the value of the selected owner
- /// \param theOwner a selected owner
- virtual void setSelection(const Handle_SelectMgr_EntityOwner& theOwner);
-
/// Set current shape type for selection
void setCurrentShapeType(const TopAbs_ShapeEnum theShapeType);