#include <Prs3d_PointAspect.hxx>
#include <Prs3d_IsoAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>
+#include <Prs3d_PlaneAspect.hxx>
#include <SelectMgr_SequenceOfOwner.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SelectionManager.hxx>
aDrawer->SetUIsoAspect(myUIsoAspect);
aDrawer->SetVIsoAspect(myVIsoAspect);
+ aDrawer->SetIsoOnPlane(false);
+
if (aDrawer->HasOwnPointAspect())
aDrawer->PointAspect()->SetTypeOfMarker(Aspect_TOM_PLUS);
else
aDrawer->VIsoAspect()->SetNumber(0);
aDrawer->UIsoAspect()->SetNumber(0);
}
+ aDrawer->SetIsoOnPlane(false);
+
myHiddenSubShapesDrawer = new AIS_ColoredDrawer(myDrawer);
Handle(Prs3d_ShadingAspect) aShadingAspect = new Prs3d_ShadingAspect();
aShadingAspect->SetMaterial(Graphic3d_NOM_BRASS); //default value of context material