-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-
-// File: ModuleBase_ResultPrs.cpp
-// Created: 21 October 2014
-// Author: Vitaly SMETANNIKOV
+// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or
+// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+//
#include "ModuleBase_ResultPrs.h"
-#include "ModuleBase_Tools.h"
+
+#include <GeomAPI_PlanarEdges.h>
#include <ModelAPI_Events.h>
#include <ModelAPI_Tools.h>
#include <ModelAPI_ResultConstruction.h>
#include <ModelAPI_ResultCompSolid.h>
-#include <GeomAPI_PlanarEdges.h>
+
+#include "ModuleBase_Tools.h"
+#include "ModuleBase_BRepOwner.h"
#include <Events_InfoMessage.h>
#include <Events_Loop.h>
+#include <AIS_ColoredDrawer.hxx>
+#include <AIS_InteractiveContext.hxx>
+#include <AIS_Selection.hxx>
#include <BRep_Builder.hxx>
+#include <Graphic3d_AspectMarker3d.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_IsoAspect.hxx>
-#include <TopoDS_Builder.hxx>
-#include <TopoDS.hxx>
+#include <Prs3d_ShadingAspect.hxx>
#include <SelectMgr_SequenceOfOwner.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SelectionManager.hxx>
#include <StdPrs_WFShape.hxx>
+#include <StdPrs_ShadedShape.hxx>
#include <StdSelect_BRepSelectionTool.hxx>
-#include <AIS_InteractiveContext.hxx>
-#include <AIS_Selection.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
-#include <Graphic3d_AspectMarker3d.hxx>
#include <TopExp_Explorer.hxx>
-
-IMPLEMENT_STANDARD_RTTIEXT(ModuleBase_BRepOwner, StdSelect_BRepOwner);
+#include <TopoDS.hxx>
+#include <TopoDS_Builder.hxx>
//*******************************************************************************************
+//********************************************************************
ModuleBase_ResultPrs::ModuleBase_ResultPrs(ResultPtr theResult)
- : ViewerData_AISShape(TopoDS_Shape()), myResult(theResult), myAdditionalSelectionPriority(0)
+ : ViewerData_AISShape(TopoDS_Shape()), myResult(theResult), myAdditionalSelectionPriority(0),
+ myTransparency(1)
{
std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(theResult);
TopoDS_Shape aShape = aShapePtr->impl<TopoDS_Shape>();
ResultCompSolidPtr aCompSolid = ModelAPI_Tools::compSolidOwner(myResult);
SetAutoHilight(aCompSolid.get() == NULL);
+ myHiddenSubShapesDrawer = new AIS_ColoredDrawer (myDrawer);
+ Handle(Prs3d_ShadingAspect) aShadingAspect = new Prs3d_ShadingAspect();
+ aShadingAspect->SetMaterial(Graphic3d_NOM_BRASS); //default value of context material
+ myHiddenSubShapesDrawer->SetShadingAspect(aShadingAspect);
+
ModuleBase_Tools::setPointBallHighlighting(this);
}
+//********************************************************************
void ModuleBase_ResultPrs::setAdditionalSelectionPriority(const int thePriority)
{
myAdditionalSelectionPriority = thePriority;
}
+//********************************************************************
+void ModuleBase_ResultPrs::SetColor (const Quantity_Color& theColor)
+{
+ ViewerData_AISShape::SetColor(theColor);
+ myHiddenSubShapesDrawer->ShadingAspect()->SetColor (theColor, myCurrentFacingModel);
+}
+
+//********************************************************************
+bool ModuleBase_ResultPrs::setSubShapeHidden(const NCollection_List<TopoDS_Shape>& theShapes)
+{
+ bool isModified = false;
+
+ TopoDS_Compound aCompound;
+ BRep_Builder aBBuilder;
+ aBBuilder.MakeCompound (aCompound);
+ // restore hidden shapes if there are not the shapes in parameter container
+ NCollection_List<TopoDS_Shape> aVisibleSubShapes;
+ for (NCollection_List<TopoDS_Shape>::Iterator aHiddenIt(myHiddenSubShapes); aHiddenIt.More();
+ aHiddenIt.Next()) {
+ if (!theShapes.Contains(aHiddenIt.Value()))
+ aVisibleSubShapes.Append(aHiddenIt.Value());
+ else
+ aBBuilder.Add (aCompound, aHiddenIt.Value());
+ }
+ isModified = !aVisibleSubShapes.IsEmpty();
+ for (NCollection_List<TopoDS_Shape>::Iterator aVisibleIt(aVisibleSubShapes); aVisibleIt.More();
+ aVisibleIt.Next())
+ myHiddenSubShapes.Remove(aVisibleIt.Value());
+
+ // append hidden shapes into internal container if there are not these shapes
+ for (NCollection_List<TopoDS_Shape>::Iterator aShapeIt(theShapes); aShapeIt.More();
+ aShapeIt.Next())
+ {
+ if (aShapeIt.Value().ShapeType() != TopAbs_FACE) // only face shape can be hidden
+ continue;
+
+ if (!myHiddenSubShapes.Contains(aShapeIt.Value())) {
+ myHiddenSubShapes.Append(aShapeIt.Value());
+ aBBuilder.Add (aCompound, aShapeIt.Value());
+ isModified = true;
+ }
+ }
+ myHiddenCompound = aCompound;
+ return isModified;
+}
+
+//********************************************************************
+bool ModuleBase_ResultPrs::hasSubShapeVisible(const TopoDS_Shape& theShape)
+{
+ int aNbOfHiddenSubShapes = myHiddenSubShapes.Size();
+
+ if (!myHiddenSubShapes.Contains(theShape))
+ aNbOfHiddenSubShapes++; // the shape to be hidden later
+
+ TopExp_Explorer anExp(myOriginalShape, TopAbs_FACE);
+ bool aHasVisibleShape = false;
+ for(TopExp_Explorer anExp(myOriginalShape, TopAbs_FACE); anExp.More() && !aHasVisibleShape;
+ anExp.Next())
+ {
+ aNbOfHiddenSubShapes--;
+ if (aNbOfHiddenSubShapes < 0)
+ aHasVisibleShape = true;
+ }
+ return aHasVisibleShape;
+}
+
+//********************************************************************
+bool ModuleBase_ResultPrs::setHiddenSubShapeTransparency(double theTransparency)
+{
+ if (myTransparency == theTransparency || theTransparency > 1 || theTransparency < 0)
+ return false;
+
+ myTransparency = theTransparency;
+ myHiddenSubShapesDrawer->ShadingAspect()->SetTransparency (theTransparency, myCurrentFacingModel);
+ return true;
+}
+
+//********************************************************************
void ModuleBase_ResultPrs::Compute(
const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
const Handle(Prs3d_Presentation)& thePresentation,
bool aReadyToDisplay = aShapePtr.get();
if (aReadyToDisplay) {
myOriginalShape = aShapePtr->impl<TopoDS_Shape>();
- if (!myOriginalShape.IsNull())
- Set(myOriginalShape);
+ if (myHiddenSubShapes.IsEmpty() || myOriginalShape.ShapeType() > TopAbs_FACE ) {
+ if (!myOriginalShape.IsNull())
+ Set(myOriginalShape);
+ }
+ else { // convert shape into SHELL
+ TopoDS_Shell aShell;
+ BRep_Builder aShellBuilder;
+ aShellBuilder.MakeShell(aShell);
+ bool isEmptyShape = true;
+ for(TopExp_Explorer anExp(myOriginalShape, TopAbs_FACE); anExp.More(); anExp.Next()) {
+ if (myHiddenSubShapes.Contains(anExp.Current()))
+ continue;
+ aShellBuilder.Add(aShell, anExp.Current());
+ isEmptyShape = false;
+ }
+ Set(aShell);
+ if (isEmptyShape)
+ aReadyToDisplay = false;
+ }
}
// change deviation coefficient to provide more precise circle
//ModuleBase_Tools::setDefaultDeviationCoefficient(myResult, Attributes());
AIS_Shape::Compute(thePresentationManager, thePresentation, theMode);
+ // visualize hidden sub-shapes transparent
+ if (myTransparency < 1 && !myHiddenSubShapes.IsEmpty())
+ {
+ StdPrs_ShadedShape::Add (thePresentation, myHiddenCompound, myHiddenSubShapesDrawer);
+ aReadyToDisplay = true;
+ }
+
if (!aReadyToDisplay) {
Events_InfoMessage("ModuleBase_ResultPrs",
"An empty AIS presentation: ModuleBase_ResultPrs").send();
}
}
+//********************************************************************
void ModuleBase_ResultPrs::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
- const Standard_Integer aMode)
+ const Standard_Integer theMode)
{
- if (aMode > TopAbs_SHAPE) {
+ if (appendVertexSelection(aSelection, theMode))
+ return;
+
+ if (theMode > TopAbs_SHAPE) {
// In order to avoid using custom selection modes
- if (aMode == ModuleBase_ResultPrs::Sel_Result) {
+ if (theMode == ModuleBase_ResultPrs::Sel_Result) {
AIS_Shape::ComputeSelection(aSelection, TopAbs_COMPOUND);
}
return;
// TODO: OCCT issue should be created for the COMPOUND processing
// before it is fixed, the next workaround in necessary
- if (aMode == AIS_Shape::SelectionMode(TopAbs_COMPOUND)) {
+ if (theMode == AIS_Shape::SelectionMode(TopAbs_COMPOUND)) {
const TopoDS_Shape& aShape = Shape();
TopExp_Explorer aCompExp(aShape, TopAbs_COMPOUND);
// do not activate in compound mode shapes which do not contain compounds
return;
}
- if (aMode == AIS_Shape::SelectionMode(TopAbs_COMPSOLID)) {
+ if (theMode == AIS_Shape::SelectionMode(TopAbs_COMPSOLID)) {
// Limit selection area only by actual object (Shape)
ResultCompSolidPtr aCompSolid = ModelAPI_Tools::compSolidOwner(myResult);
if (aCompSolid.get()) {
}
//AIS_Shape::ComputeSelection(aSelection, 0);
}
- AIS_Shape::ComputeSelection(aSelection, aMode);
+ AIS_Shape::ComputeSelection(aSelection, theMode);
if (myAdditionalSelectionPriority > 0) {
for (aSelection->Init(); aSelection->More(); aSelection->Next()) {
}
}
-void ModuleBase_ResultPrs::appendWiresSelection(const Handle(SelectMgr_Selection)& theSelection,
- const TopoDS_Shape& theShape)
+//********************************************************************
+bool ModuleBase_ResultPrs::appendVertexSelection(const Handle(SelectMgr_Selection)& aSelection,
+ const Standard_Integer theMode)
{
- static TopAbs_ShapeEnum TypOfSel
- = AIS_Shape::SelectionType(AIS_Shape::SelectionMode(TopAbs_WIRE));
- // POP protection against crash in low layers
- Standard_Real aDeflection = Prs3d::GetDeflection(theShape, myDrawer);
- try {
- StdSelect_BRepSelectionTool::Load(theSelection,
- this,
- theShape,
- TypOfSel,
- aDeflection,
- myDrawer->HLRAngle(),
- myDrawer->IsAutoTriangulation());
- } catch ( Standard_Failure ) {
+ if (Shape().ShapeType() == TopAbs_VERTEX) {
+ const TopoDS_Shape& aShape = Shape();
+
+ int aPriority = StdSelect_BRepSelectionTool::GetStandardPriority(aShape, TopAbs_VERTEX);
+ double aDeflection = Prs3d::GetDeflection(aShape, myDrawer);
+
+ /// The cause of this method is the last parameter of BRep owner setting into True.
+ /// That means that owner should behave like it comes from decomposition. (In this case, OCCT
+ /// visualizes it in Ring style) OCCT version is 7.0.0 with path for SHAPER module.
+ Handle(StdSelect_BRepOwner) aOwner = new StdSelect_BRepOwner(aShape, aPriority, Standard_True);
+ StdSelect_BRepSelectionTool::ComputeSensitive(aShape, aOwner, aSelection,
+ aDeflection, myDrawer->HLRAngle(), 9, 500);
+
+ for (aSelection->Init(); aSelection->More(); aSelection->Next()) {
+ Handle(SelectMgr_EntityOwner) anOwner =
+ Handle(SelectMgr_EntityOwner)
+ ::DownCast(aSelection->Sensitive()->BaseSensitive()->OwnerId());
+ anOwner->Set(this);
+ }
+ return true;
}
+ return false;
}
+//********************************************************************
void ModuleBase_ResultPrs::HilightSelected(const Handle(PrsMgr_PresentationManager3d)& thePM,
const SelectMgr_SequenceOfOwner& theOwners)
{
}
}
+//********************************************************************
void ModuleBase_ResultPrs::HilightOwnerWithColor(const Handle(PrsMgr_PresentationManager3d)& thePM,
const Handle(Graphic3d_HighlightStyle)& theStyle,
const Handle(SelectMgr_EntityOwner)& theOwner)