// Created: 25 Apr 2014
// Author: Natalia ERMOLAEVA
-#ifndef ModuleBase_ModelWidget_H
-#define ModuleBase_ModelWidget_H
+#ifndef MODULEBASE_MODELWIDGET_H
+#define MODULEBASE_MODELWIDGET_H
#include <ModuleBase.h>
/// \return the boolean result
bool isInitialized(ObjectPtr theObject) const;
+ bool isComputedDefault()
+ {
+ return myIsComputedDefault;
+ }
+
/// Saves the internal parameters to the given feature
/// \param theObject a model feature to be changed
virtual bool storeValue() const = 0;
/// \return a control list
virtual QList<QWidget*> getControls() const = 0;
- /// Returns whether the control has a default value
- /// \return a boolean value
- bool hasDefaultValue() const
- {
- return myHasDefaultValue;
- }
+ /// FocusIn events processing
+ virtual bool eventFilter(QObject* theObject, QEvent *theEvent);
/// Returns the attribute name
/// \returns the string value
myFeature = theFeature;
}
+ /// Defines if it is supposed that the widget should interact with the viewer.
+ virtual bool isViewerSelector() { return false; }
+
signals:
/// The signal about widget values changed
void valuesChanged();
/// The signal about key release on the control, that corresponds to the attribute
/// \param theAttributeName a name of the attribute
/// \param theEvent key release event
- void keyReleased(const std::string& theAttributeName, QKeyEvent* theEvent);
+ void keyReleased(QKeyEvent* theEvent);
+ /// The signal about the widget is get focus
+ /// \param theWidget the model base widget
+ void focusInWidget(ModuleBase_ModelWidget* theWidget);
/// The signal about the widget is lost focus
/// \param theWidget the model base widget
void focusOutWidget(ModuleBase_ModelWidget* theWidget);
void updateObject(ObjectPtr theObj) const;
- bool myHasDefaultValue; /// the boolean state whether the control has a default value
+ /// Let the widget process FocusIn events
+ void processFocus(QWidget* theWidget);
std::string myAttributeID; /// the attribute name of the model feature
std::string myParentId; /// name of parent
FeaturePtr myFeature;
+
+ bool myIsComputedDefault;
+
+ private:
+ /// Contains a list of widgets that may accept focus
+ QList<QWidget*> myFocusInWidgets;
};
#endif