#include <ModuleBase.h>
#include <ModuleBase_ViewerPrs.h>
-
+#include <ModuleBase_OperationFeature.h>
#include <ModelAPI_Feature.h>
#include <QWidget>
/// \return the boolean result
std::string getDefaultValue() const { return myDefaultValue; }
+ /// Returns true, if widget is internal
+ /// \return the boolean result
+ bool isInternal() const { return myIsInternal; }
+
/// Returns true, if the obligatory value of the widget is not defined in the XML or has true value
/// \return the boolean result
bool isObligatory() const { return myIsObligatory; }
/// \return the enumeration result
ValueState getValueState() const { return myState; }
+ /// Returns an attribute error according to the value state
+ /// It exists in all cases excepring the "Store" case
+ QString getValueStateError() const;
+
/// Defines if it is supposed that the widget should interact with the viewer.
virtual bool isViewerSelector() { return false; }
/// By default it returns true
virtual bool canSetValue() const { return true; };
+ //! Returns the widget error, get it from the attribute validator and state of the widget
+ //! If the feature is correct, it returns an empty value
+ //! \return string value
+ QString getError() const;
+
/// Set the given wrapped value to the current widget
/// This value should be processed in the widget according to the needs
/// \param theValues the wrapped selection values
return false;
}
+ /// Returns values which should be highlighted when the whidget is active
+ /// \param theValues a list of presentations
+ virtual void getHighlighted(QList<ModuleBase_ViewerPrs>& theValues) {};
+
/// Restore value from attribute data to the widget's control. Emits signals before and after store
/// \return True in success
bool restoreValue();
/// \return the state whether the widget can accept the focus
virtual bool focusTo();
+ /// Select the internal content if it can be selected. It is empty in the default realization
+ virtual void selectContent() {}
+
/// The method called when widget is activated
void activate();
/// \return Current Editing mode
bool isEditingMode() const { return myIsEditing; }
- /// Returns true if the event is processed.
+ /// Returns true if the event is processed. The default implementation is empty, returns false.
virtual bool processEnter();
+ /// Returns true if the event is processed. The default implementation is empty, returns false.
+ virtual bool processDelete();
+
/// Sends Update and Redisplay for the given object
/// \param theObj is updating object
static void updateObject(ObjectPtr theObj);
void afterValuesRestored();
/// The signal about key release on the control, that corresponds to the attribute
+ /// \param theObject a sender of the event
/// \param theEvent key release event
- void keyReleased(QKeyEvent* theEvent);
+ void keyReleased(QObject* theObject, QKeyEvent* theEvent);
+
+ /// The signal is emitted if the enter is clicked in the control of the widget
+ /// \param theObject a sender of the event
+ void enterClicked(QObject* theObject);
/// The signal about the widget is get focus
/// \param theWidget the model base widget
/// the default value, which is defined in the XML for this attribute
std::string myDefaultValue;
+ /// an XML internal state
+ bool myIsInternal;
+
/// the reset state. If it is false, the reset method of the widget is not performed
bool myUseReset;
/// blocked flag of modification of the value state
bool myIsValueStateBlocked;
+
+ friend class ModuleBase_OperationFeature; // to call storeValue() by commit if value state is ModifiedInPP
};
#endif