// Created: 25 Apr 2014
// Author: Natalia ERMOLAEVA
-#ifndef ModuleBase_ModelWidget_H
-#define ModuleBase_ModelWidget_H
+#ifndef MODULEBASE_MODELWIDGET_H
+#define MODULEBASE_MODELWIDGET_H
#include <ModuleBase.h>
#include <QObject>
-#include <boost/shared_ptr.hpp>
+#include <memory>
class Config_WidgetAPI;
-class ModelAPI_Feature;
+class ModuleBase_WidgetValue;
class QKeyEvent;
/**\class ModuleBase_ModelWidget
*/
class MODULEBASE_EXPORT ModuleBase_ModelWidget : public QObject
{
- Q_OBJECT
-public:
+Q_OBJECT
+ public:
/// Constructor
/// \theParent the parent object
/// \theData the widget configuation. The attribute of the model widget is obtained from
- ModuleBase_ModelWidget(QObject* theParent, const Config_WidgetAPI* theData);
+ ModuleBase_ModelWidget(QWidget* theParent, const Config_WidgetAPI* theData,
+ const std::string& theParentId);
/// Destructor
- virtual ~ModuleBase_ModelWidget() {};
+ virtual ~ModuleBase_ModelWidget()
+ {
+ }
+
+ /// Returns the state whether the attribute of the feature is initialized
+ /// \param theObject a model feature to be checked
+ /// \return the boolean result
+ bool isInitialized(ObjectPtr theObject) const;
+
+ /// Returns true, if default value of the widget should be computed
+ /// on operation's execute, like radius for circle's constraint (can not be zero)
+ bool isComputedDefault() { return myIsComputedDefault; }
+
+ /// Defines if it is supposed that the widget should interact with the viewer.
+ virtual bool isViewerSelector() { return false; }
+
+ /// Set the given wrapped value to the current widget
+ /// This value should be processed in the widget according to the needs
+ /// \param theValue the wrapped widget value
+ virtual bool setValue(ModuleBase_WidgetValue* theValue)
+ {
+ return false;
+ }
/// Saves the internal parameters to the given feature
- /// \param theFeature a model feature to be changed
- virtual bool storeValue(FeaturePtr theFeature) const = 0;
+ /// \param theObject a model feature to be changed
+ virtual bool storeValue() const = 0;
- virtual bool restoreValue(FeaturePtr theFeature) = 0;
-
- /// Returns whether the widget can accept focus, or if it corresponds to the given attribute
- /// \param theAttribute name
- bool canFocusTo(const std::string& theAttributeName) const;
+ virtual bool restoreValue() = 0;
/// Set focus to the first control of the current widget. The focus policy of the control is checked.
/// If the widget has the NonFocus focus policy, it is skipped.
- virtual void focusTo();
+ /// \return the state whether the widget can accept the focus
+ virtual bool focusTo();
+
+ /// Returns the internal parent wiget control, that can be shown anywhere
+ /// \returns the widget
+ virtual QWidget* getControl() const = 0;
/// Returns list of widget controls
/// \return a control list
virtual QList<QWidget*> getControls() const = 0;
- /// Returns whether the control has a default value
- /// \return a boolean value
- bool hasDefaultValue() const { return myHasDefaultValue; }
+
+ /// FocusIn events processing
+ virtual bool eventFilter(QObject* theObject, QEvent *theEvent);
+
+
+ void enableFocusProcessing();
+
+ void setHighlighted(bool isHighlighted);
/// Returns the attribute name
/// \returns the string value
- std::string attributeID() const;
+ std::string attributeID() const
+ {
+ return myAttributeID;
+ }
+
+ /// Returns the parent of the attribute
+ /// \returns the string value
+ std::string parentID() const
+ {
+ return myParentId;
+ }
+
+ FeaturePtr feature() const
+ {
+ return myFeature;
+ }
+
+ void setFeature(const FeaturePtr& theFeature)
+ {
+ myFeature = theFeature;
+ }
signals:
/// The signal about widget values changed
/// The signal about key release on the control, that corresponds to the attribute
/// \param theAttributeName a name of the attribute
/// \param theEvent key release event
- void keyReleased(const std::string& theAttributeName, QKeyEvent* theEvent);
+ void keyReleased(QKeyEvent* theEvent);
+ /// The signal about the widget is get focus
+ /// \param theWidget the model base widget
+ void focusInWidget(ModuleBase_ModelWidget* theWidget);
+ /// The signal about the widget is lost focus
+ /// \param theWidget the model base widget
+ void focusOutWidget(ModuleBase_ModelWidget* theWidget);
+
+ protected:
+ /// Returns the attribute name
+ /// \returns the string value
+ void setAttributeID(const std::string& theAttribute)
+ {
+ myAttributeID = theAttribute;
+ }
-protected:
- bool myHasDefaultValue; /// the boolean state whether the control has a default value
+ void updateObject(ObjectPtr theObj) const;
-private:
+ protected:
std::string myAttributeID; /// the attribute name of the model feature
+ std::string myParentId; /// name of parent
+ FeaturePtr myFeature;
+
+ bool myIsComputedDefault; /// Value should be computed on execute,
+ /// like radius for circle's constraint (can not be zero)
};
#endif