#include <QGraphicsDropShadowEffect>
#include <QColor>
#include <QLabel>
+#include <QFocusEvent>
ModuleBase_ModelWidget::ModuleBase_ModelWidget(QWidget* theParent,
const Config_WidgetAPI* theData,
myDefaultValue = theData->getProperty(ATTR_DEFAULT);
myIsComputedDefault = theData->getProperty(ATTR_DEFAULT) == DOUBLE_WDG_DEFAULT_COMPUTED;
myAttributeID = theData ? theData->widgetId() : "";
+ myIsObligatory = theData->getBooleanAttribute(ATTR_OBLIGATORY, true);
connect(this, SIGNAL(valuesChanged()), this, SLOT(onWidgetValuesChanged()));
}
{
QList<QWidget*> aMyControls = getControls();
foreach(QWidget* eachControl, aMyControls) {
- eachControl->setFocusPolicy(Qt::StrongFocus);
- eachControl->installEventFilter(this);
+ if (myIsObligatory) {
+ eachControl->setFocusPolicy(Qt::StrongFocus);
+ eachControl->installEventFilter(this);
+ }
+ else {
+ eachControl->setFocusPolicy(Qt::NoFocus);
+ }
}
}
{
QList<QWidget*> aControls = getControls();
QList<QWidget*>::const_iterator anIt = aControls.begin(), aLast = aControls.end();
- for (; anIt != aLast; anIt++) {
+ bool isFocusAccepted = false;
+ for (; anIt != aLast && !isFocusAccepted; anIt++) {
QWidget* aWidget = *anIt;
if (aWidget && aWidget->focusPolicy() != Qt::NoFocus) {
aWidget->setFocus();
- break;
+ isFocusAccepted = true;
}
}
- return true;
+ return isFocusAccepted;
}
void ModuleBase_ModelWidget::activate()
activateCustom();
}
+void ModuleBase_ModelWidget::setDefaultValue(const std::string& theValue)
+{
+ myDefaultValue = theValue;
+}
+
+bool ModuleBase_ModelWidget::storeValue()
+{
+ emit beforeValuesChanged();
+ bool isDone = storeValueCustom();
+ emit afterValuesChanged();
+
+ return isDone;
+}
+
void ModuleBase_ModelWidget::updateObject(ObjectPtr theObj) const
{
Events_Loop::loop()->flush(Events_Loop::eventByName(EVENT_OBJECT_UPDATED));
{
QWidget* aWidget = qobject_cast<QWidget*>(theObject);
if (theEvent->type() == QEvent::FocusIn) {
+ #ifdef _DEBUG
+ // The following two lines are for debugging purpose only
+ QFocusEvent* aFocusEvent = dynamic_cast<QFocusEvent*>(theEvent);
+ bool isWinFocus = aFocusEvent->reason() == Qt::ActiveWindowFocusReason;
+ #endif
if (getControls().contains(aWidget)) {
emit focusInWidget(this);
}