/// \param theZ the Z projection value
virtual void setViewProjection(double theX, double theY, double theZ) = 0;
+ /// Add selection filter to the viewer
+ virtual void addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter) = 0;
+
+ /// Remove selection filter from the viewer
+ virtual void removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter) = 0;
+
+ /// Remove all selection filters from the viewer
+ virtual void clearSelectionFilters() = 0;
signals:
void lastViewClosed();