public:
/// Constructor
/// \param theParent is a parent of the property panel
- ModuleBase_IPropertyPanel(QWidget* theParent) : QDockWidget(theParent), myIsEditing(false) {}
+ ModuleBase_IPropertyPanel(QWidget* theParent);
+
+ /// Returns header widget
+ virtual QWidget* headerWidget() const = 0;
/// Returns currently active widget
virtual ModuleBase_ModelWidget* activeWidget() const = 0;
/// \return State of editing mode flag
bool isEditingMode() const { return myIsEditing; }
+ /// Set focus on the Ok button
+ virtual void setFocusOnOkButton() = 0;
+
/// Set Enable/Disable state of Cancel button
/// \param theEnabled Enable/Disable state of Cancel button
virtual void setCancelEnabled(bool theEnabled) = 0;
/// Sets widget processed by preselection
virtual void setPreselectionWidget(ModuleBase_ModelWidget* theWidget) = 0;
+ /// Returns the first widget, where canSetValue returns true
+ /// \return a widget or null
+ ModuleBase_ModelWidget* findFirstAcceptingValueWidget();
+
+ /// Returns the first widget, where canSetValue returns true
+ /// \return a widget or null
+ static ModuleBase_ModelWidget* findFirstAcceptingValueWidget(
+ const QList<ModuleBase_ModelWidget*>& theWidgets);
+
signals:
/// The signal about key release on the control, that corresponds to the attribute
+ /// \param theObject a sender of the event
/// \param theEvent key release event
- void keyReleased(QKeyEvent* theEvent);
+ void keyReleased(QObject* theObject, QKeyEvent* theEvent);
/// The signal about the widget activation
/// \param theWidget the activated widget
void widgetActivated(ModuleBase_ModelWidget* theWidget);
/// Emited when there is no next widget
- void noMoreWidgets();
+ /// \param thePreviousAttributeID an attribute key of the previous active widget
+ void noMoreWidgets(const std::string& thePreviousAttributeID);
public slots:
/// Activate the next widget in the property panel
* highlighting from the previous active widget
* emits widgetActivated(theWidget) signal
* \param theWidget which has to be activated
+ * \param theEmitSignal a flag to prohibit signal emit
*/
- virtual void activateWidget(ModuleBase_ModelWidget* theWidget) = 0;
+ virtual void activateWidget(ModuleBase_ModelWidget* theWidget,
+ const bool theEmitSignal = true) = 0;
protected: