+// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
+
/*
* ModuleBase_IPropertyPanel.h
*
class ModuleBase_ModelWidget;
+/**
+* A class for Property panel object definition
+*/
class MODULEBASE_EXPORT ModuleBase_IPropertyPanel : public QDockWidget
{
Q_OBJECT
public:
- ModuleBase_IPropertyPanel(QWidget* theParent) : QDockWidget(theParent) {}
+ /// Constructor
+ /// \param theParent is a parent of the property panel
+ ModuleBase_IPropertyPanel(QWidget* theParent) : QDockWidget(theParent), myIsEditing(false) {}
/// Returns currently active widget
virtual ModuleBase_ModelWidget* activeWidget() const = 0;
+ /// Returns all property panel's widget created by WidgetFactory
+ virtual const QList<ModuleBase_ModelWidget*>& modelWidgets() const = 0;
+
+ /// Editing mode depends on mode of current operation. This value is defined by it.
+ /// \param isEditing state of editing mode flag
+ virtual void setEditingMode(bool isEditing) { myIsEditing = isEditing; }
+
+ /// \return State of editing mode flag
+ bool isEditingMode() const { return myIsEditing; }
+
+ /// Set Enable/Disable state of Ok button
+ /// \param theEnabled Enable/Disable state of Ok button
+ virtual void setOkEnabled(bool theEnabled) = 0;
+
+ /// \return Enable/disable state of Ok button
+ virtual bool isOkEnabled() const = 0;
+
+ /// Set Enable/Disable state of Cancel button
+ /// \param theEnabled Enable/Disable state of Cancel button
+ virtual void setCancelEnabled(bool theEnabled) = 0;
+
+ /// \return Enable/Disable state of Cancel button
+ virtual bool isCancelEnabled() const = 0;
+
signals:
/// The signal about key release on the control, that corresponds to the attribute
/// \param theEvent key release event
void keyReleased(QKeyEvent* theEvent);
+
+ /// The signal about the widget activation
+ /// \param theWidget the activated widget
+ void beforeWidgetActivated(ModuleBase_ModelWidget* theWidget);
+
/// The signal about the widget activation
/// \param theWidget the activated widget
void widgetActivated(ModuleBase_ModelWidget* theWidget);
+ /// Emited when there is no next widget
+ void noMoreWidgets();
+
public slots:
/// Activate the next widget in the property panel
/// \param theWidget a widget. The next widget should be activated
/// Activate the next from current widget in the property panel
virtual void activateNextWidget() = 0;
+
+ /**
+ * Makes the given widget active, highlights it and removes
+ * highlighting from the previous active widget
+ * emits widgetActivated(theWidget) signal
+ * \param theWidget which has to be activated
+ */
+ virtual void activateWidget(ModuleBase_ModelWidget* theWidget) = 0;
+
+protected:
+
+ /// Flag which shows that current operation is in editing mode
+ bool myIsEditing;
};
#endif
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