return 0;\r
}\r
\r
+ /// Returns the active widget, by default it is the property panel active widget\r
+ virtual ModuleBase_ModelWidget* activeWidget() const = 0;\r
+\r
/// Returns current workshop\r
ModuleBase_IWorkshop* workshop() const { return myWorkshop; }\r
\r
/// \param thePreviousState the previous state of the widget\r
virtual void widgetStateChanged(int thePreviousState) {};\r
\r
+ /// Returns true if the event is processed.\r
+ /// \param thePreviousAttributeID an index of the previous active attribute\r
+ virtual bool processEnter(const std::string& thePreviousAttributeID) { return false; };\r
+\r
+ /// Performs some GUI actions after an operation transaction is opened\r
+ /// Default realization is empty\r
+ virtual void beforeOperationStarted(ModuleBase_Operation* theOperation) {};\r
+\r
+ /// Performs some GUI actions before an operation transaction is stopped\r
+ /// Default realization is empty\r
+ virtual void beforeOperationStopped(ModuleBase_Operation* theOperation) {};\r
+\r
signals:\r
/// Signal which is emitted when operation is launched\r
void operationLaunched();\r