#ifndef ModuleBase_IModule_H
#define ModuleBase_IModule_H
+#include "ModuleBase.h"
+#include "ModuleBase_IWorkshop.h"
+
#include <QString>
#include <QObject>
+
class QAction;
-class XGUI_Workshop;
+class QMouseEvent;\r
+class QKeyEvent;\r
class Config_WidgetAPI;
class ModuleBase_ModelWidget;
+class ModuleBase_Operation;
+class ModuleBase_IWorkshop;
/**
-* Interface to a module
-*/
-class ModuleBase_IModule: public QObject
+ * Interface to a module
+ */
+class MODULEBASE_EXPORT ModuleBase_IModule : public QObject
{
-public:
+ Q_OBJECT
+ public:
+
+ ModuleBase_IModule(ModuleBase_IWorkshop* theParent);
+
+ virtual ~ModuleBase_IModule() {}
+
/// Reads description of features from XML file
virtual void createFeatures() = 0;
/// Creates an operation and send it to loop
/// \param theCmdId the operation name
- virtual void launchOperation(const QString& theCmdId) = 0;
+ virtual void launchOperation(const QString& theCmdId);
/// Called when it is necessary to update a command state (enable or disable it)
- virtual bool isFeatureEnabled(const QString& theCmdId) const = 0;
+ //virtual bool isFeatureEnabled(const QString& theCmdId) const = 0;
/// Creates custom widgets for property panel
- virtual QWidget* createWidgetByType(const std::string& theType, QWidget* theParent,
- Config_WidgetAPI* theWidgetApi, QList<ModuleBase_ModelWidget*>& theModelWidgets)
+ virtual QWidget* createWidgetByType(const std::string& theType, QWidget* theParent,
+ Config_WidgetAPI* theWidgetApi,
+ QList<ModuleBase_ModelWidget*>& theModelWidgets)
{
return 0;
}
- virtual ~ModuleBase_IModule() {};
+ ModuleBase_IWorkshop* workshop() const { return myWorkshop; }
+
+protected slots:
+
+ /// Called on selection changed event
+ virtual void onSelectionChanged() {}
+
+ /// SLOT, that is called by mouse press in the viewer.\r
+ /// The mouse released point is sent to the current operation to be processed.\r
+ /// \param theEvent the mouse event\r
+ virtual void onMousePressed(QMouseEvent* theEvent) {}\r
+\r
+ /// SLOT, that is called by mouse release in the viewer.\r
+ /// The mouse released point is sent to the current operation to be processed.\r
+ /// \param theEvent the mouse event\r
+ virtual void onMouseReleased(QMouseEvent* theEvent) {}\r
+ \r
+ /// SLOT, that is called by mouse move in the viewer.\r
+ /// The mouse moved point is sent to the current operation to be processed.\r
+ /// \param theEvent the mouse event\r
+ virtual void onMouseMoved(QMouseEvent* theEvent) {}\r
+\r
+ /// SLOT, that is called by the mouse double click in the viewer.\r
+ /// \param theEvent the mouse event\r
+ virtual void onMouseDoubleClick(QMouseEvent* theEvent) {}\r
+\r
+ /// SLOT, that is called by the key in the viewer is clicked.\r
+ /// \param theEvent the mouse event\r
+ virtual void onKeyRelease(QKeyEvent* theEvent) {}\r
+
+ protected:
+ /// Sends the operation for launching
+ /// \param theOperation the operation
+ void sendOperation(ModuleBase_Operation* theOperation);
+
+ /// Creates a new operation
+ /// \param theCmdId the operation name
+ /// \param theFeatureKind a kind of feature to get the feature xml description
+ virtual ModuleBase_Operation* createOperation(const std::string& theCmdId,
+ const std::string& theFeatureKind = "") = 0;
+
+
+protected:
+
+ ModuleBase_IWorkshop* myWorkshop;
+
};
//! This function must return a new module instance.
-extern "C"
-{
-typedef ModuleBase_IModule* (*CREATE_FUNC)(XGUI_Workshop*);
+extern "C" {
+typedef ModuleBase_IModule* (*CREATE_FUNC)(ModuleBase_IWorkshop*);
}
#define CREATE_MODULE "createModule"