Events_Loop::loop()->send(aMessage);
}
+const char* toString(ModelAPI_ExecState theExecState)
+{
+#define TO_STRING(__NAME__) case __NAME__: return #__NAME__;
+ switch (theExecState) {
+ TO_STRING(ModelAPI_StateDone)
+ TO_STRING(ModelAPI_StateMustBeUpdated)
+ TO_STRING(ModelAPI_StateExecFailed)
+ TO_STRING(ModelAPI_StateInvalidArgument)
+ TO_STRING(ModelAPI_StateNothing)
+ default: return "Unknown ExecState.";
+ }
+#undef TO_STRING
+}
+
+QString ModuleBase_IModule::getFeatureError(const FeaturePtr& theFeature)
+{
+ QString anError;
+ if (!theFeature.get() || !theFeature->data()->isValid() || theFeature->isAction())
+ return anError;
+
+ // to be removed later, this error should be got from the feature
+ if (theFeature->data()->execState() == ModelAPI_StateDone ||
+ theFeature->data()->execState() == ModelAPI_StateMustBeUpdated)
+ return anError;
+
+ // set error indication
+ anError = QString::fromStdString(theFeature->error());
+ if (anError.isEmpty()) {
+ bool isDone = ( theFeature->data()->execState() == ModelAPI_StateDone
+ || theFeature->data()->execState() == ModelAPI_StateMustBeUpdated );
+ if (!isDone)
+ anError = toString(theFeature->data()->execState());
+ }
+
+ return anError;
+}
+
ModuleBase_Operation* ModuleBase_IModule::getNewOperation(const std::string& theFeatureId)
{
return new ModuleBase_OperationFeature(theFeatureId.c_str(), this);
}
+bool ModuleBase_IModule::customizeObject(ObjectPtr theObject, const bool theUpdateViewer)
+{
+ return false;
+}
+
ModuleBase_Operation* ModuleBase_IModule::createOperation(const std::string& theFeatureId)
{
ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>
(getNewOperation(theFeatureId));
- // If the operation is launched as sub-operation of another then we have to initialise
+ // If the operation is launched as sub-operation of another then we have to initialize
// parent feature
ModuleBase_OperationFeature* aCurOperation = dynamic_cast<ModuleBase_OperationFeature*>
(myWorkshop->currentOperation());
connect(theFeature, SIGNAL(triggered(bool)), this, SLOT(onFeatureTriggered()));
}
+bool ModuleBase_IModule::canEraseObject(const ObjectPtr& theObject) const
+{
+ return true;
+}
+
bool ModuleBase_IModule::canDisplayObject(const ObjectPtr& theObject) const
{
return true;