/// Validate current value
virtual QValidator::State validate(QString&, int&) const;
- virtual bool isEventProcessed(QKeyEvent* theEvent);
+ /// Returns true if the current value is modified by has not been applyed yet
+ //virtual bool isModified() const;
+
+ /// Clears modified state
+ //void clearModified();
+
+ /// Change enable/disable internal state to emit key press event
+ /// \param theEnable if true, the signal is emitted
+ /// \return the previous value
+ bool enableKeyPressEvent(const bool& theEnable);
protected slots:
/// Called on text changed
virtual void onTextChanged(const QString&);
- void onValueChanged(const QString& theValue);
- void onEditingFinished();
+ /// Called on value changed
+ //void onValueChanged(const QString& theValue);
protected:
/// Removes extra trailing zero symbols
QString removeTrailingZeroes(const QString&) const;
+ /// Called on key press event
virtual void keyPressEvent(QKeyEvent* theEvent);
private:
+ // boolen flag whether the key event is emitted. The default value is false
+ bool myIsEmitKeyPressEvent;
+
/// Is clear flag
bool myCleared;
/// Precision value
int myPrecision;
/// Boolean value whether the spin box content is modified
- bool myIsModified;
-
- QKeyEvent* myProcessedEvent;
+ //bool myIsModified;
};
#endif