-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-
-// File: ModelAPI_Object.hxx
-// Created: 19 May 2014
-// Author: Mikhail PONIKAROV
+// Copyright (C) 2014-2023 CEA, EDF
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#ifndef ModelAPI_Object_H_
#define ModelAPI_Object_H_
class ModelAPI_Data;
class ModelAPI_Document;
-// sometimes it is usefull for debug to see name of each object (bad for memory and performance)
+// sometimes it is useful for debug to see name of each object (bad for memory and performance)
//#define DEBUG_NAMES
/**\class ModelAPI_Object
std::shared_ptr<ModelAPI_Document> myDoc; ///< document this object belongs to
public:
#ifdef DEBUG_NAMES
- std::string myName; // name of this object
+ std::wstring myName; // name of this object
#endif
/// By default object is displayed in the object browser.
MODELAPI_EXPORT virtual bool isInHistory();
virtual bool isDisabled() = 0;
/// Returns the parameters of color definition in the resources config manager
- virtual void colorConfigInfo(std::string& theSection, std::string& theName,
- std::string& theDefault) {}
+ virtual void colorConfigInfo(std::string& /*theSection*/,
+ std::string& /*theName*/,
+ std::string& /*theDefault*/) {}
/// Called on change of any argument-attribute of this object
/// \param theID identifier of changed attribute
/// signal.
MODELAPI_EXPORT virtual void setDisplayed(const bool theDisplay);
+ MODELAPI_EXPORT virtual bool hasTexture()
+ {
+ return false;
+ }
+
protected:
/// This method is called just after creation of the object: it must initialize
/// all fields, normally initialized in the constructor
MODELAPI_EXPORT virtual void erase();
friend class Model_Objects;
+ friend class ModelAPI_Feature;
friend class Model_Document;
};