-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-
-// File: ModelAPI_Object.hxx
-// Created: 19 May 2014
-// Author: Mikhail PONIKAROV
+// Copyright (C) 2014-2020 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#ifndef ModelAPI_Object_H_
#define ModelAPI_Object_H_
#include "ModelAPI.h"
#include "ModelAPI_Data.h"
+#include "ModelAPI_Entity.h"
#include <memory>
class ModelAPI_Data;
class ModelAPI_Document;
+// sometimes it is useful for debug to see name of each object (bad for memory and performance)
+//#define DEBUG_NAMES
+
/**\class ModelAPI_Object
* \ingroup DataModel
* \brief Represents any object in the data model and in the object browser.
* objects related to the features and their results. Contains attributes of this
* object in the "Data".
*/
-class ModelAPI_Object
+class ModelAPI_Object: public ModelAPI_Entity
{
std::shared_ptr<ModelAPI_Data> myData; ///< manager of the data model of a feature
std::shared_ptr<ModelAPI_Document> myDoc; ///< document this object belongs to
- bool myInHistory; ///< keep the information about the presense of the object in the history tree
public:
+#ifdef DEBUG_NAMES
+ std::string myName; // name of this object
+#endif
/// By default object is displayed in the object browser.
MODELAPI_EXPORT virtual bool isInHistory();
/// Request for initialization of data model of the object: adding all attributes
virtual void initAttributes() = 0;
+ /// Returns the feature is disabled or not.
+ virtual bool isDisabled() = 0;
+
+ /// Returns the parameters of color definition in the resources config manager
+ virtual void colorConfigInfo(std::string& /*theSection*/,
+ std::string& /*theName*/,
+ std::string& /*theDefault*/) {}
+
/// Called on change of any argument-attribute of this object
/// \param theID identifier of changed attribute
- // MODELAPI_EXPORT
MODELAPI_EXPORT virtual void attributeChanged(const std::string& theID);
/// Initializes the default states of the object
/// To use virtuality for destructors
MODELAPI_EXPORT virtual ~ModelAPI_Object();
+ /// Returns true if object must be displayed in the viewer: flag is stored in the
+ /// data model, so on undo/redo, open/save or recreation of object by history-playing it keeps
+ /// the original state in the current transaction.
+ MODELAPI_EXPORT virtual bool isDisplayed();
+
+ /// Sets the displayed/hidden state of the object. If it is changed, sends the "redisplay"
+ /// signal.
+ MODELAPI_EXPORT virtual void setDisplayed(const bool theDisplay);
+
protected:
+ /// This method is called just after creation of the object: it must initialize
+ /// all fields, normally initialized in the constructor
+ MODELAPI_EXPORT virtual void init() = 0;
+
/// Sets the data manager of an object (document does)
MODELAPI_EXPORT virtual void setData(std::shared_ptr<ModelAPI_Data> theData);
/// removes all fields from this feature
MODELAPI_EXPORT virtual void erase();
+ friend class Model_Objects;
+ friend class ModelAPI_Feature;
friend class Model_Document;
};