const std::string& theName,
int& theTag) = 0;
- /// Converts evolution of sub-shapes stored in naming structure to selection
- /// (theFlag = true) and back (theFlag = false)
- virtual void evolutionToSelection(const bool theFlag) = 0;
-
/// Returns true if the latest modification of this body in the naming history
// is equal to the given shape
virtual bool isLatestEqual(const GeomShapePtr& theShape) = 0;