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Debug of the selector filter by neighbors and make sketch results stored in the data...
[modules/shaper.git] / src / ModelAPI / ModelAPI_BodyBuilder.h
index 6edfd2c001f4cb4e470fe5bb69cc6d94e49ccb7f..bd252e8d7438bcfd272a98ae2ddf08c33a9ba29f 100755 (executable)
@@ -117,10 +117,6 @@ public:
                                         const std::string& theName,
                                         int& theTag) = 0;
 
-  /// Converts evolution of sub-shapes stored in naming structure to selection
-  /// (theFlag = true) and back (theFlag = false)
-  virtual void evolutionToSelection(const bool theFlag) = 0;
-
   /// Returns true if the latest modification of this body in the naming history
   // is equal to the given shape
   virtual bool isLatestEqual(const GeomShapePtr& theShape) = 0;