protected:
// accessible from the attributes
bool myIsInitialized; ///< is some value assigned to this attribute
+ bool mySetInitializedBlocked; ///< is initialized blocked
bool myIsArgument; ///< is this attribute used as an argument for execution
bool myIsImmutable; ///< is this attribute can be changed programmatically (e.g. by constraint)
MODELAPI_EXPORT const std::shared_ptr<ModelAPI_Object>& owner() const;
/// Returns true if attribute was initialized by some value
- MODELAPI_EXPORT bool isInitialized();
+ MODELAPI_EXPORT virtual bool isInitialized();
/// Makes attribute initialized
MODELAPI_EXPORT void setInitialized();
+ /// Blocks sending "attribute updated" if theBlock is true
+ /// \param theBlock a block value
+ /// \return the previous block value
+ MODELAPI_EXPORT bool blockSetInitialized(const bool theBlock);
+
/// Set this attribute is argument for result (change of this attribute requires update of result).
/// By default it is true.
MODELAPI_EXPORT void setIsArgument(const bool theFlag);
/// Returns true if attribute causes the result change
MODELAPI_EXPORT bool isArgument();
- /// Immutable argument can not be changed programaticaly (e.g. by constraint)
+ /// Immutable argument can not be changed programmatically (e.g. by constraint)
/// By default it is false.
/// Returns the previous state of the attribute's immutability.
MODELAPI_EXPORT bool setImmutable(const bool theFlag);
- /// Returns true if can not be changed programaticaly
+ /// Returns true if can not be changed programmatically
MODELAPI_EXPORT bool isImmutable();
/// ID of the attribute in Data
protected:
/// Objects are created for features automatically
- ModelAPI_Attribute();
+ MODELAPI_EXPORT ModelAPI_Attribute();
/// Sets the ID of the attribute in Data (called from Data)
- MODELAPI_EXPORT void setID(const std::string theID);
+ MODELAPI_EXPORT virtual void setID(const std::string theID);
+
+ /// Reinitializes the internal state of the attribute (may be needed on undo/redo, abort, etc)
+ MODELAPI_EXPORT virtual void reinit();
friend class Model_Data;
+ friend class Model_Objects;
};
//! Pointer on attribute object