protected:
// accessible from the attributes
bool myIsInitialized; ///< is some value assigned to this attribute
+ bool mySetInitializedBlocked; ///< is initialized blocked
bool myIsArgument; ///< is this attribute used as an argument for execution
bool myIsImmutable; ///< is this attribute can be changed programmatically (e.g. by constraint)
MODELAPI_EXPORT const std::shared_ptr<ModelAPI_Object>& owner() const;
/// Returns true if attribute was initialized by some value
- MODELAPI_EXPORT bool isInitialized();
+ MODELAPI_EXPORT virtual bool isInitialized();
/// Makes attribute initialized
MODELAPI_EXPORT void setInitialized();
+ /// Blocks sending "attribute updated" if theBlock is true
+ /// \param theBlock a block value
+ /// \return the previous block value
+ MODELAPI_EXPORT bool blockSetInitialized(const bool theBlock);
+
/// Set this attribute is argument for result (change of this attribute requires update of result).
/// By default it is true.
MODELAPI_EXPORT void setIsArgument(const bool theFlag);
protected:
/// Objects are created for features automatically
- ModelAPI_Attribute();
+ MODELAPI_EXPORT ModelAPI_Attribute();
/// Sets the ID of the attribute in Data (called from Data)
- MODELAPI_EXPORT void setID(const std::string theID);
+ MODELAPI_EXPORT virtual void setID(const std::string theID);
friend class Model_Data;
};