void Model_Update::processEvent(const Events_Message* theMessage)
{
if (isExecuted) return; // nothing to do: it is executed now
- Events_LongOp::start(this);
+ //Events_LongOp::start(this);
isExecuted = true;
const ModelAPI_ObjectUpdatedMessage* aMsg =
dynamic_cast<const ModelAPI_ObjectUpdatedMessage*>(theMessage);
// flush
static Events_ID EVENT_DISP = Events_Loop::loop()->eventByName(EVENT_OBJECT_TO_REDISPLAY);
Events_Loop::loop()->flush(EVENT_DISP);
- Events_LongOp::end(this);
+ //Events_LongOp::end(this);
isExecuted = false;
}