#include <ModelAPI_CompositeFeature.h>
#include <ModelAPI_Session.h>
#include <ModelAPI_Tools.h>
+#include <ModelAPI_ResultBody.h>
+#include <ModelAPI_ResultPart.h>
#include <GeomAPI_Shape.h>
#include <GeomDataAPI_Point.h>
#include <GeomDataAPI_Point2D.h>
aLoop->registerListener(this, kReorderEvent);
static const Events_ID kUpdatedSel = aLoop->eventByName(EVENT_UPDATE_SELECTION);
aLoop->registerListener(this, kUpdatedSel);
+ static const Events_ID kAutomaticOff = aLoop->eventByName(EVENT_AUTOMATIC_RECOMPUTATION_DISABLE);
+ aLoop->registerListener(this, kAutomaticOff);
+ static const Events_ID kAutomaticOn = aLoop->eventByName(EVENT_AUTOMATIC_RECOMPUTATION_ENABLE);
+ aLoop->registerListener(this, kAutomaticOn);
// Config_PropManager::findProp("Model update", "automatic_rebuild")->value() == "true";
myIsParamUpdated = false;
myIsFinish = false;
myIsProcessed = false;
myIsPreviewBlocked = false;
+ myUpdateBlocked = false;
}
bool Model_Update::addModified(FeaturePtr theFeature, FeaturePtr theReason) {
if (theReason.get())
aNewSet.insert(theReason);
}
- myModified[theFeature] = aNewSet;
+ myModified[theFeature] = aNewSet;
#ifdef DEB_UPDATE
if (theReason.get()) {
//std::cout<<"*** Add modified "<<theFeature->name()
void Model_Update::processEvent(const std::shared_ptr<Events_Message>& theMessage)
{
static Events_Loop* aLoop = Events_Loop::loop();
+ static ModelAPI_ValidatorsFactory* aFactory = ModelAPI_Session::get()->validators();
static const Events_ID kCreatedEvent = aLoop->eventByName(EVENT_OBJECT_CREATED);
static const Events_ID kUpdatedEvent = aLoop->eventByName(EVENT_OBJECT_UPDATED);
static const Events_ID kOpFinishEvent = aLoop->eventByName("FinishOperation");
static const Events_ID kReorderEvent = aLoop->eventByName(EVENT_ORDER_UPDATED);
static const Events_ID kRedisplayEvent = aLoop->eventByName(EVENT_OBJECT_TO_REDISPLAY);
static const Events_ID kUpdatedSel = aLoop->eventByName(EVENT_UPDATE_SELECTION);
+ static const Events_ID kAutomaticOff = aLoop->eventByName(EVENT_AUTOMATIC_RECOMPUTATION_DISABLE);
+ static const Events_ID kAutomaticOn = aLoop->eventByName(EVENT_AUTOMATIC_RECOMPUTATION_ENABLE);
#ifdef DEB_UPDATE
std::cout<<"****** Event "<<theMessage->eventID().eventText()<<std::endl;
#endif
+ // check the automatic update flag on any event
+ bool aNewAutomaticState = ModelAPI_Session::get()->isAutoUpdateBlocked();
+ if (myUpdateBlocked != aNewAutomaticState) {
+ myUpdateBlocked = aNewAutomaticState;
+ if (!myUpdateBlocked) { // process all modified features, even if preview is blocked
+ bool aPreviewBlockedState = myIsPreviewBlocked; // to update the selected arguments
+ myIsPreviewBlocked = false;
+ // iterate everything and add efatures in state "MustBeUpdated" into modified
+ std::list<std::shared_ptr<ModelAPI_Document> > allDocs =
+ ModelAPI_Session::get()->allOpenedDocuments();
+ std::list<std::shared_ptr<ModelAPI_Document> >::iterator aDoc = allDocs.begin();
+ for(; aDoc != allDocs.end(); aDoc++) {
+ std::list<std::shared_ptr<ModelAPI_Feature> > allFeats = (*aDoc)->allFeatures();
+ std::list<std::shared_ptr<ModelAPI_Feature> >::iterator aFeat = allFeats.begin();
+ for(; aFeat != allFeats.end(); aFeat++) {
+ if ((*aFeat)->data()->isValid() &&
+ (*aFeat)->data()->execState() == ModelAPI_StateMustBeUpdated) {
+ addModified(*aFeat, FeaturePtr());
+ }
+ }
+ }
+ processFeatures();
+ myIsPreviewBlocked = myIsPreviewBlocked;
+ }
+ }
+
if (theMessage->eventID() == kStabilityEvent) {
updateStability(theMessage->sender());
return;
}
if (theMessage->eventID() == kPreviewRequestedEvent) {
if (myIsPreviewBlocked) {
+ bool anUpdateState = myUpdateBlocked;
+ myUpdateBlocked = false;
myIsPreviewBlocked = false;
processFeatures();
myIsPreviewBlocked = true;
+ myUpdateBlocked = anUpdateState;
}
return;
}
if (anUpdated.get()) {
if (addModified(anUpdated, FeaturePtr()))
aSomeModified = true;
+ if (myUpdateBlocked) { // execute this feature anyway to show the current result
+ /*if (!anUpdated->isStable() && anUpdated->results().size() && (
+ anUpdated->firstResult()->groupName() == ModelAPI_ResultBody::group() ||
+ anUpdated->firstResult()->groupName() == ModelAPI_ResultPart::group())) {
+ if (aFactory->validate(anUpdated)) {
+ executeFeature(anUpdated);
+ redisplayWithResults(anUpdated, ModelAPI_StateNothing, false);
+ static Events_ID EVENT_DISP = aLoop->eventByName(EVENT_OBJECT_TO_REDISPLAY);
+ aLoop->flush(EVENT_DISP);
+ }
+ }*/
+ }
} else {
// process the updated result as update of features that refers to this result
const std::set<std::shared_ptr<ModelAPI_Attribute> >&
theMessage->eventID() == kOpStartEvent) {
myIsPreviewBlocked = false;
- if (theMessage->eventID() == kOpFinishEvent) {
+ if (theMessage->eventID() == kOpFinishEvent) {// if update is blocked, skip
myIsFinish = true;
// add features that wait for finish as modified
std::map<std::shared_ptr<ModelAPI_Feature>, std::set<std::shared_ptr<ModelAPI_Feature> > >::
continue;
}
std::set<std::shared_ptr<ModelAPI_Feature> >::iterator aReasons;
- for(aReasons = aFeature->second.begin(); aReasons != aFeature->second.end(); aReasons++) {
+ for(aReasons = aFeature->second.begin(); aReasons != aFeature->second.end(); aReasons++){
addModified(aFeature->first, *aReasons);
}
}
anActiveDoc->setCurrentFeature(aCurrent, false); // #2156 make the current feature back
}
-
// remove all macros before clearing all created
std::set<FeaturePtr>::iterator anUpdatedIter = myWaitForFinish.begin();
while(anUpdatedIter != myWaitForFinish.end()) {
ModelAPI_ExecState aState = theFeature->data()->execState();
if (aFactory->validate(theFeature)) {
if (!isPostponedMain) {
- executeFeature(theFeature);
+ bool aDoExecute = true;
+ if (myUpdateBlocked) {
+ if (!theFeature->isStable()) {
+ aDoExecute = true;
+ } else if (theFeature->results().size()) { // execute only not-results features
+ aDoExecute = !(theFeature->firstResult()->groupName() == ModelAPI_ResultBody::group() ||
+ theFeature->firstResult()->groupName() == ModelAPI_ResultPart::group());
+ } else {
+ aDoExecute = aState != ModelAPI_StateInvalidArgument;
+ }
+ }
+ if (aDoExecute) {
+ executeFeature(theFeature);
+ } else {
+ // store information that this feature must be executed later
+ theFeature->data()->execState(ModelAPI_StateMustBeUpdated);
+ }
}
} else {
#ifdef DEB_UPDATE
if (aSelAttr) {
ObjectPtr aContext = aSelAttr->context();
// update argument only if the referenced object is ready to use
- if (aContext.get() && !aContext->isDisabled()) {
+ if (aContext.get() && !aContext->isDisabled() && !aSelAttr->isInvalid()) {
if (isReason(theFeature, aContext)) {
if (!aSelAttr->update()) {
bool isObligatory = !aFactory->isNotObligatory(
aState = ModelAPI_StateInvalidArgument;
}
}
- } else if (aContext.get()) {
+ } else if (aContext.get() || aSelAttr->isInvalid()) {
// here it may be not obligatory, but if the reference is wrong, it should not be correct
bool isObligatory = aFactory->isCase(theFeature, theFeature->data()->id(aSel));
if (isObligatory)