#include "Model.h"
#include <ModelAPI_ResultPart.h>
+#include <TopoDS_Shape.hxx>
-/**\class ModelAPI_ResultPart
+/**\class Model_ResultPart
* \ingroup DataModel
* \brief The Part document, result of a creation of new part feature.
*
*/
class Model_ResultPart : public ModelAPI_ResultPart
{
+ TopoDS_Shape myShape; ///< shape of this part created from bodies (updated only of Part deactivation)
public:
+ /// Request for initialization of data model of the result: adding all attributes
+ virtual void initAttributes();
/// Returns the part-document of this result
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_Document> partDoc();
/// Part has no stored feature: this method returns NULL
/// Sets this document as current and if it is not loaded yet, loads it
MODEL_EXPORT virtual void activate();
+ /// disable all feature of the part on disable of the part result
+ MODEL_EXPORT virtual bool setDisabled(std::shared_ptr<ModelAPI_Result> theThis,
+ const bool theFlag);
+
+ /// Result shape of part document is compound of bodies inside of this part
+ MODEL_EXPORT virtual std::shared_ptr<GeomAPI_Shape> shape();
+
+ /// Returns the name of the shape inside of the part
+ /// \param theShape selected shape in this document
+ /// \param theIndex is returned as one-based index if selection was required, "0" otherwise
+ /// \returns empty name is selection is not correct
+ MODEL_EXPORT virtual std::string nameInPart(const std::shared_ptr<GeomAPI_Shape>& theShape,
+ int& theIndex);
+
+ /// Updates the selection inside of the part by the selection index
+ MODEL_EXPORT virtual bool updateInPart(const int theIndex);
+ /// Returns the shape by the name in the part
+ MODEL_EXPORT virtual std::shared_ptr<GeomAPI_Shape> shapeInPart(const std::string& theName);
+ /// Updates the shape-result of the part (called on Part feature execution)
+ MODEL_EXPORT virtual void updateShape();
+ MODEL_EXPORT virtual void setShape(std::shared_ptr<ModelAPI_Result> theThis,
+ const std::shared_ptr<GeomAPI_Shape>& theTransformed);
+
+ /// Returns the parameters of color definition in the resources config manager
+ MODEL_EXPORT virtual void colorConfigInfo(std::string& theSection, std::string& theName,
+ std::string& theDefault);
+
protected:
/// makes a result on a temporary feature (an action)
Model_ResultPart();
/// Returns true if document is activated (loaded into the memory)
virtual bool isActivated();
- friend class Model_Document;
+ friend class Model_Objects;
};
#endif