#include <Event_Listener.h>
#include <map>
+class Model_Document;
+
/**\class Model_PluginManager
* \ingroup DataModel
* \brief Object that knows (from the initial XML file) which
* plugin contains which feature, loads and stores reference to loaded plugins by
* the feature functionality request.
*/
-
class Model_PluginManager : public ModelAPI_PluginManager, public Event_Listener
{
bool myPluginsInfoLoaded; ///< it true if plugins information is loaded
- std::map<std::string, std::string> myPlugins; ///< map of feature IDs to plugin name
+ /// map of feature IDs to plugin name
+ std::map<std::string, std::string> myPlugins;
+ std::map<std::string, ModelAPI_Plugin*> myPluginObjs; ///< instances of the already plugins
+ std::string myCurrentPluginName; ///< name of the plugin that must be loaded currently
+ std::shared_ptr<ModelAPI_Document> myCurrentDoc; ///< current working document
public:
- /// Creates the feature object using plugins functionality
- MODEL_EXPORT virtual boost::shared_ptr<ModelAPI_Feature> CreateFeature(std::string theFeatureID);
+ /// Returns the root document of the application (that may contains sub-documents)
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_Document> rootDocument();
+
+ /// Returns the current document that used for current work in the application
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_Document> currentDocument();
+
+ /// Defines the current document that used for current work in the application
+ MODEL_EXPORT virtual void setCurrentDocument(std::shared_ptr<ModelAPI_Document> theDoc);
+
+ /// Registers the plugin that creates features.
+ /// It is obligatory for each plugin to call this function on loading to be found by
+ /// the plugin manager on call of the feature)
+ MODEL_EXPORT virtual void registerPlugin(ModelAPI_Plugin* thePlugin);
/// Processes the configuration file reading
- MODEL_EXPORT virtual void ProcessEvent(const Event_Message* theMessage);
+ MODEL_EXPORT virtual void processEvent(const Event_Message* theMessage);
/// Is called only once, on startup of the application
Model_PluginManager();
-private:
+protected:
/// Loads (if not done yet) the information about the features and plugins
void LoadPluginsInfo();
+
+ /// Creates the feature object using plugins functionality
+ virtual std::shared_ptr<ModelAPI_Feature> createFeature(std::string theFeatureID);
};
#endif