aLoop->flush(Events_Loop::eventByName(EVENT_OBJECT_CREATED));
aLoop->flush(Events_Loop::eventByName(EVENT_OBJECT_UPDATED));
aLoop->flush(Events_Loop::eventByName(EVENT_OBJECT_TO_REDISPLAY));
- aLoop->flush(Events_Loop::eventByName(EVENT_OBJECT_TOHIDE));
aLoop->flush(Events_Loop::eventByName(EVENT_OBJECT_DELETED));
// this must be here just after everything is finished but before real transaction stop
// to avoid messages about modifications outside of the transaction