#include <ModelAPI_AttributeRefAttr.h>
#include <ModelAPI_AttributeReference.h>
#include <ModelAPI_AttributeRefList.h>
+#include <ModelAPI_AttributeRefAttrList.h>
#include <ModelAPI_AttributeString.h>
+#include <ModelAPI_AttributeStringArray.h>
#include <ModelAPI_AttributeIntArray.h>
#include <ModelAPI_Data.h>
#include <ModelAPI_Feature.h>
#include <ModelAPI_Object.h>
#include <TDF_Label.hxx>
+#include <TDataStd_BooleanArray.hxx>
#include <memory>
TDF_Label myLab; ///< label of the feature in the document
/// All attributes of the object identified by the attribute ID
std::map<std::string, std::shared_ptr<ModelAPI_Attribute> > myAttrs;
+ /// Array of flags of this data
+ Handle(TDataStd_BooleanArray) myFlags;
/// needed here to emit signal that object changed on change of the attribute
ObjectPtr myObject;
std::set<AttributePtr> myRefsToMe;
/// flag that may block the "attribute updated" sending
bool mySendAttributeUpdated;
-
- Model_Data();
+ /// if some attribute was changed, but mySendAttributeUpdated was false, this stores this
+ std::list<ModelAPI_Attribute*> myWasChangedButBlocked;
/// Returns label of this feature
TDF_Label label()
}
friend class Model_Document;
+ friend class Model_Objects;
friend class Model_Update;
friend class Model_AttributeReference;
friend class Model_AttributeRefAttr;
friend class Model_AttributeRefList;
+ friend class Model_AttributeRefAttrList;
friend class Model_AttributeSelection;
+ friend class Model_AttributeSelectionList;
+ friend class Model_ValidatorsFactory;
+ friend class Model_SelectionNaming;
public:
+ /// The simplest constructor. "setLabel" must be called just after to initialize correctly.
+ Model_Data();
/// Returns the name of the feature visible by the user in the object browser
MODEL_EXPORT virtual std::string name();
/// Defines the name of the feature visible by the user in the object browser
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeDocRef> document(const std::string& theID);
/// Returns the attribute that contains real value with double precision
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeDouble> real(const std::string& theID);
+ /// Returns the attribute that contains double values array
+ MODEL_EXPORT virtual
+ std::shared_ptr<ModelAPI_AttributeDoubleArray> realArray(const std::string& theID);
/// Returns the attribute that contains integer value
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeInteger>
integer(const std::string& theID);
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeSelection>
selection(const std::string& theID);
/// Returns the attribute that contains selection to a shape
- MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeSelectionList>
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeSelectionList>
selectionList(const std::string& theID);
/// Returns the attribute that contains reference to an attribute of a feature
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeRefAttr>
/// Returns the attribute that contains list of references to features
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeRefList>
reflist(const std::string& theID);
+ /// Returns the attribute that contains list of references to features
+ /// or reference to an attribute of a feature
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeRefAttrList>
+ refattrlist(const std::string& theID);
/// Returns the attribute that contains boolean value
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeBoolean>
boolean(const std::string& theID);
/// Returns the attribute that contains integer values array
MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeIntArray>
intArray(const std::string& theID);
+ /// Returns the attribute that contains string values array
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeStringArray>
+ stringArray(const std::string& theID);
+ /// Returns the attribute that contains string values array
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_AttributeTables>
+ tables(const std::string& theID);
/// Returns the generic attribute by identifier
/// \param theID identifier of the attribute
/// for each attribute of the object
/// \param theID identifier of the attribute that can be referenced by this ID later
/// \param theAttrType type of the created attribute (received from the type method)
- MODEL_EXPORT virtual void addAttribute(const std::string& theID, const std::string theAttrType);
+ /// \returns the just created attribute
+ MODEL_EXPORT virtual AttributePtr
+ addAttribute(const std::string& theID, const std::string theAttrType);
/// Useful method for "set" methods of the attributes: sends an UPDATE event and
/// makes attribute initialized
MODEL_EXPORT virtual void sendAttributeUpdated(ModelAPI_Attribute* theAttr);
/// Blocks sending "attribute updated" if theBlock is true
- MODEL_EXPORT virtual void blockSendAttributeUpdated(const bool theBlock);
+ /// \param theBlock allows switching on/off the blocking state
+ /// \param theSendMessage if false, it does not send the update message
+ /// even if something is changed
+ /// (normally is it used in attributeChanged because this message will be sent anyway)
+ /// \returns the previous state of block
+ MODEL_EXPORT virtual bool blockSendAttributeUpdated(
+ const bool theBlock, const bool theSendMessage = true);
/// Puts feature to the document data sub-structure
MODEL_EXPORT void setLabel(TDF_Label theLab);
MODEL_EXPORT virtual ModelAPI_ExecState execState();
/// Registers error during the execution, causes the ExecutionFailed state
- MODEL_EXPORT virtual void setError(const std::string& theError);
+ MODEL_EXPORT virtual void setError(const std::string& theError, bool theSend = true);
+
+ /// Erases the error string if it is not empty
+ void eraseErrorString();
+
+ /// Registers error during the execution, causes the ExecutionFailed state
+ MODEL_EXPORT virtual std::string error() const;
/// Returns the identifier of feature-owner, unique in this document
MODEL_EXPORT virtual int featureId() const;
MODEL_EXPORT virtual const std::set<AttributePtr>& refsToMe() {return myRefsToMe;}
/// returns all references by attributes of this data
- /// \param theRefs returned list of pairs: id of referenced attribute and list of referenced objects
+ /// \param theRefs returned list of pairs:
+ /// id of referenced attribute and list of referenced objects
MODEL_EXPORT virtual void referencesToObjects(
std::list<std::pair<std::string, std::list<ObjectPtr> > >& theRefs);
+ /// Copies all atributes content into theTarget data
+ MODEL_EXPORT virtual void copyTo(std::shared_ptr<ModelAPI_Data> theTarget);
+
+ /// Returns the invalid data pointer (to avoid working with NULL shared ptrs in swig)
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_Data> invalidPtr();
+
+ /// Returns the invalid data pointer: static method
+ static std::shared_ptr<ModelAPI_Data> invalidData();
+
+ /// Identifier of the transaction when object (feature or result) was updated last time.
+ MODEL_EXPORT virtual int updateID();
+
+ /// Identifier of the transaction when object (feature or result) was updated last time.
+ /// This method is called by the updater.
+ MODEL_EXPORT virtual void setUpdateID(const int theID);
+
+ /// Returns true if the given object is owner of this data (needed for correct erase of object
+ /// with duplicated data)
+ MODEL_EXPORT virtual std::shared_ptr<ModelAPI_Object> owner();
+
+protected:
+ /// Returns true if "is in history" custom behaviors is defined for the feature
+ MODEL_EXPORT virtual bool isInHistory();
+
+ /// Defines the custom "is in history" behavior
+ MODEL_EXPORT virtual void setIsInHistory(const bool theFlag);
+
+ /// Returns true if the object is deleted, but some data is still keept in memory
+ MODEL_EXPORT virtual bool isDeleted();
+
+ /// Sets true if the object is deleted, but some data is still keept in memory
+ MODEL_EXPORT virtual void setIsDeleted(const bool theFlag);
+
private:
- /// removes all information about back references
+ /// Removes all information about back references
void eraseBackReferences();
- // adds a back reference (with identifier which attribute references to this object
- void addBackReference(FeaturePtr theFeature, std::string theAttrID);
+ /// Removes a back reference (with identifier which attribute references to this object)
+ /// \param theFeature feature referenced to this
+ /// \param theAttrID identifier of the attribute that is references from theFeature to this
+ void removeBackReference(FeaturePtr theFeature, std::string theAttrID);
+ /// Removes a back reference (by the attribute)
+ /// \param theAttr the referenced attribute
+ void removeBackReference(AttributePtr theAttr);
+ /// Adds a back reference (with identifier which attribute references to this object
+ /// \param theFeature feature referenced to this
+ /// \param theAttrID identifier of the attribute that is references from theFeature to this
+ /// \param theApplyConcealment applies consealment flag changes
+ void addBackReference(FeaturePtr theFeature, std::string theAttrID,
+ const bool theApplyConcealment = true);
+
+ /// Makes the concealment flag up to date for this object-owner.
+ MODEL_EXPORT virtual void updateConcealmentFlag();
+
+ /// Returns true if object must be displayed in the viewer: flag is stored in the
+ /// data model, so on undo/redo, open/save or recreation of object by history-playing it keeps
+ /// the original state i nthe current transaction.
+ MODEL_EXPORT virtual bool isDisplayed();
+
+ /// Sets the displayed/hidden state of the object. If it is changed, sends the "redisplay"
+ /// signal.
+ MODEL_EXPORT virtual void setDisplayed(const bool theDisplay);
};
+/// Generic method to register back reference, used in referencing attributes.
+/// Without concealment change, it will be done later, on synchronization.
+#define ADD_BACK_REF(TARGET) \
+ if (TARGET.get() != NULL) { \
+ FeaturePtr anAttributeOwnerFeature = std::dynamic_pointer_cast<ModelAPI_Feature>(owner()); \
+ if (anAttributeOwnerFeature.get()) { \
+ std::shared_ptr<Model_Data> aTargetData = std::dynamic_pointer_cast<Model_Data>( \
+ (TARGET)->data()); \
+ aTargetData->addBackReference(anAttributeOwnerFeature, id(), false); \
+ } \
+ }
+
+/// Generic method to unregister back reference, used in referencing attributes.
+/// Without concealment change, it will be done later, on synchronization.
+#define REMOVE_BACK_REF(TARGET) \
+ if (TARGET.get() != NULL) { \
+ FeaturePtr anAttOwnerFeature = std::dynamic_pointer_cast<ModelAPI_Feature>(owner()); \
+ if (anAttOwnerFeature.get()) { \
+ std::shared_ptr<Model_Data> aTargetData = std::dynamic_pointer_cast<Model_Data>( \
+ (TARGET)->data()); \
+ aTargetData->removeBackReference(anAttOwnerFeature, id()); \
+ } \
+ }
+
#endif