#include <Model_AttributeDocRef.h>
#include <Model_AttributeInteger.h>
#include <Model_AttributeDouble.h>
+#include <Model_AttributeDoubleArray.h>
#include <Model_AttributeReference.h>
#include <Model_AttributeRefAttr.h>
#include <Model_AttributeRefList.h>
anAttr = new Model_AttributeRefAttrList(anAttrLab);
} else if (theAttrType == ModelAPI_AttributeIntArray::typeId()) {
anAttr = new Model_AttributeIntArray(anAttrLab);
- }
+ } else if (theAttrType == ModelAPI_AttributeDoubleArray::typeId()) {
+ anAttr = new Model_AttributeDoubleArray(anAttrLab);
+ }
// create also GeomData attributes here because only here the OCAF structure is known
else if (theAttrType == GeomData_Point::typeId()) {
GeomData_Point* anAttribute = new GeomData_Point();
return aResult;
}
-// macro for gthe generic returning of the attribute by the ID
+// macro for the generic returning of the attribute by the ID
#define GET_ATTRIBUTE_BY_ID(ATTR_TYPE, METHOD_NAME) \
std::shared_ptr<ATTR_TYPE> Model_Data::METHOD_NAME(const std::string& theID) { \
std::shared_ptr<ATTR_TYPE> aRes; \
GET_ATTRIBUTE_BY_ID(ModelAPI_AttributeRefList, reflist);
GET_ATTRIBUTE_BY_ID(ModelAPI_AttributeRefAttrList, refattrlist);
GET_ATTRIBUTE_BY_ID(ModelAPI_AttributeIntArray, intArray);
+GET_ATTRIBUTE_BY_ID(ModelAPI_AttributeDoubleArray, realArray);
std::shared_ptr<ModelAPI_Attribute> Model_Data::attribute(const std::string& theID)
{
ModelAPI_EventCreator::get()->sendUpdated(myObject, anEvent);
}
} else {
- myWasChangedButBlocked = true;
+ // to avoid too many duplications do not add the same like the last
+ if (myWasChangedButBlocked.empty() || *(myWasChangedButBlocked.rbegin()) != theAttr)
+ myWasChangedButBlocked.push_back(theAttr);
}
}
}
-void Model_Data::blockSendAttributeUpdated(const bool theBlock)
+void Model_Data::blockSendAttributeUpdated(const bool theBlock, const bool theSendMessage)
{
if (mySendAttributeUpdated == theBlock) {
mySendAttributeUpdated = !theBlock;
- if (mySendAttributeUpdated && myWasChangedButBlocked) { // so, now it is ok to send the update signal
- static const Events_ID anEvent = Events_Loop::eventByName(EVENT_OBJECT_UPDATED);
- ModelAPI_EventCreator::get()->sendUpdated(myObject, anEvent);
- myWasChangedButBlocked = false;
+ if (mySendAttributeUpdated && !myWasChangedButBlocked.empty()) { // so, now it is ok to send the update signal
+ if (theSendMessage) {
+ // make a copy to avoid iteration on modified list (may be cleared by attribute changed call)
+ std::list<ModelAPI_Attribute*> aWasChangedButBlocked = myWasChangedButBlocked;
+ myWasChangedButBlocked.clear();
+ std::list<ModelAPI_Attribute*>::iterator aChangedIter = aWasChangedButBlocked.begin();
+ for(; aChangedIter != aWasChangedButBlocked.end(); aChangedIter++) {
+ myObject->attributeChanged((*aChangedIter)->id());
+ }
+ static const Events_ID anEvent = Events_Loop::eventByName(EVENT_OBJECT_UPDATED);
+ ModelAPI_EventCreator::get()->sendUpdated(myObject, anEvent);
+ } else {
+ myWasChangedButBlocked.clear();
+ }
}
}
}
// the second condition is for history upper than concealment causer, so the feature result may
// be displayed and previewed; also for avoiding of quick show/hide on history
// moving deep down
- if (aRes && !theFeature->isDisabled()) {
+ if (aRes && !theFeature->isDisabled() &&
+ !ModelAPI_Session::get()->validators()->isUnconcealed(aRes, theFeature)) {
aRes->setIsConcealed(true);
}
}
std::shared_ptr<ModelAPI_Result> aRes =
std::dynamic_pointer_cast<ModelAPI_Result>(myObject);
if (aRes.get()) {
- aRes->setIsConcealed(true); // set concealed
+ if (!ModelAPI_Session::get()->validators()->isUnconcealed(aRes, aFeature)) {
+ aRes->setIsConcealed(true); // set concealed
+ return;
+ }
}
- return;
}
}
}