/// Removes the stored builders
MODEL_EXPORT virtual ~Model_BodyBuilder();
- /// Converts evolution of sub-shapes stored in naming structure to selection
- /// (theFlag = true) and back (theFlag = false)
- MODEL_EXPORT virtual void evolutionToSelection(const bool theFlag);
-
/// Returns true if the latest modification of this body in the naming history
// is equal to the given shape
MODEL_EXPORT virtual bool isLatestEqual(const GeomShapePtr& theShape);