Handle(AIS_DiameterDimension) aDimension = new AIS_DiameterDimension( aRuledCirc, aPln );
// if flyout is extended in tangent direction to circle, the default flyout value is used
- // if flyout is extended in plane of circle, the zero flyout value is choosen initially
+ // if flyout is extended in plane of circle, the zero flyout value is chosen initially
Standard_Real aFlyout = aCircN.IsParallel( aPln.Axis().Direction(), Precision::Angular() ) ? 0.0 : Settings.DefaultFlyout;
aDimension->SetFlyout(aFlyout);
// flyout plane to best match the current view projection (if any)
// The points are aligned to XOY, YOZ, ZOX planes.
// The flyout takes into account bounding box of main shape of face normal
-// vector. The flyouts tangetial to the circle plane are directed in
+// vector. The flyouts tangential to the circle plane are directed in
// accordance with the face normal (if not-null), otherwise the flyouts
// are turned to direct to the closest border of bounding box.
//=================================================================================
{
const gp_Pln& aPlane = aPlaneIt.Value();
- // transform bounding box to orthogonal coordiantes relative to
+ // transform bounding box to orthogonal coordinates relative to
// dimension points P1, P2 (x-axis) and plane direction (z-axis),
// where y coordinates will correspond to flyout direction against
// the dimension point line