libGHS3DEngine_la_LDFLAGS = \
../idl/libSalomeIDLGHS3DPLUGIN.la \
- $(SMESH_LDPATH) -lSMESHimpl -lSMESHEngine \
- $(KERNEL_LDPARH) -lSalomeGenericObj
+ $(SMESH_LDFLAGS) -lSMESHimpl -lSMESHEngine \
+ $(KERNEL_LDFLAGS) -lSalomeGenericObj
# resources files
nodist_salomeres_DATA = GHS3DPlugin_icons.qm