//
bool changeMeshName(const std::string& oldMeshName, const std::string& newMeshName) throw(INTERP_KERNEL::Exception);
bool unPolyzeMeshes() throw(INTERP_KERNEL::Exception);
+ void dealWithStructureElements() throw(INTERP_KERNEL::Exception);
std::string getHeader() const throw(INTERP_KERNEL::Exception);
void setHeader(const std::string& header) throw(INTERP_KERNEL::Exception);
//