#define __LAUNCHER_HXX__
#ifdef WIN32
-# ifdef LAUNCHER_EXPORTS
+# if defined LAUNCHER_EXPORTS || defined Launcher_EXPORTS
# define LAUNCHER_EXPORT __declspec(dllexport)
# else
# define LAUNCHER_EXPORT __declspec(dllimport)
const machineParams& params) throw(LauncherException);
std::string queryJob( const long jobId, const machineParams& params) throw(LauncherException);
- std::string queryJob( const long jobId, const std::string clusterName);
+ std::string queryJob( const long jobId, const std::string clusterName) throw(LauncherException);
void deleteJob( const long jobId, const machineParams& params) throw(LauncherException);
- void deleteJob( const long jobId, const std::string clusterName);
+ void deleteJob( const long jobId, const std::string clusterName) throw(LauncherException);
void getResultsJob( const std::string directory, const long jobId, const machineParams& params ) throw(LauncherException);
- void getResultsJob( const std::string directory, const long jobId, const std::string clusterName );
+ void getResultsJob( const std::string directory, const long jobId, const std::string clusterName ) throw (LauncherException);
void SetResourcesManager( ResourcesManager_cpp* rm ) { _ResManager = rm; }