-// Copyright (C) 2005-2008 OPEN CASCADE
+// Copyright (C) 2005-2019 OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// LIGHT : sample (no-corba-engine) SALOME module
// File : LIGHTGUI_Selection.h
// Author : Julia DOROVSKIKH
-//
+
#ifndef LIGHTGUI_SELECTION_H
#define LIGHTGUI_SELECTION_H
-#include <LightApp_Selection.h>
-#include <QVariant>
+#include "LIGHTGUI_Exports.h"
-class LightApp_SelectionMgr;
+#include <LightApp_Selection.h>
-class LIGHTGUI_Selection : public LightApp_Selection
+class LIGHT_EXPORT LIGHTGUI_Selection : public LightApp_Selection
{
public:
LIGHTGUI_Selection();