coords[4] = (coords[0] + coords[2]) / 2.0;
coords[5] = (coords[1] + coords[3]) / 2.0;
-/* double r = 0.55495557248864675969;
- coords[6] = coords[4];
- coords[7] = coords[5] + r;*/
-
int tab4[4]={ 0, 1, 2, 3};
QuadraticPolygon *pol1=buildQuadraticPolygonCoarseInfo(coords,tab4,4);
Node * n = new Node(0.3175267678416348, -0.4890996430954449);
CPPUNIT_ASSERT(! pol1->isInOrOut(n)); // node should be out
+ n->decrRef();
delete pol1;
}