-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#include "TransformedTriangle.hxx"
#include <iostream>
#include <fstream>
/// Threshold for what is considered a small enough angle to warrant correction of triple products by Grandy, [57]
const double TransformedTriangle::TRIPLE_PRODUCT_ANGLE_THRESHOLD = 0.1;
+
+ // after transformation to the U-space, coordinates are inaccurate
+ // small variations around zero should not be taken into account
+ void TransformedTriangle::resetNearZeroCoordinates()
+ {
+ for (int i=0; i<15; i++)
+ if (fabs(_coords[i])<TransformedTriangle::MACH_EPS*20.0) _coords[i]=0.0;
+ }
+
// ----------------------------------------------------------------------------------
// Double and triple product calculations
// ----------------------------------------------------------------------------------
//? is this more stable? -> no subtraction
// return asin( dotProd / ( lenNormal * lenEdgeVec ) ) + 3.141592625358979 / 2.0;
- return atan(1.0)*4.0 - acos( dotProd / ( lenNormal * lenEdgeVec ) );
+ double tmp=dotProd / ( lenNormal * lenEdgeVec );
+ tmp=std::max(tmp,-1.);
+ tmp=std::min(tmp,1.);
+ return atan(1.0)*4.0 - acos(tmp);
}