-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// Author : Anthony Geay (CEA/DEN)
+
#ifndef __PLANARINTERSECTOR_HXX__
#define __PLANARINTERSECTOR_HXX__
#include "TargetIntersector.hxx"
+#include "NormalizedUnstructuredMesh.hxx"
+
+#include <map>
+#include <set>
namespace INTERP_KERNEL
{
static const int MESHDIM=MyMeshType::MY_MESHDIM;
typedef typename MyMeshType::MyConnType ConnType;
static const NumberingPolicy numPol=MyMeshType::My_numPol;
+ typedef typename std::map<int,std::set<int> > DuplicateFacesType;
public:
- //! \addtogroup InterpKerGrpIntPlan @{
- PlanarIntersector(const MyMeshType& meshT, const MyMeshType& meshS, double dimCaracteristic, double precision, double medianPlane, bool doRotate, int orientation, int printLevel);
- //! @}
+ PlanarIntersector(const MyMeshType& meshT, const MyMeshType& meshS, double dimCaracteristic, double precision, double md3DSurf, double minDot3DSurf, double medianPlane, bool doRotate, int orientation, int printLevel);
virtual ~PlanarIntersector();
void createBoundingBoxes(const MyMeshType& mesh, std::vector<double>& bbox);
- void adjustBoundingBoxes(std::vector<double>& bbox, double Surf3DAdjustmentEps);
+ void adjustBoundingBoxes(std::vector<double>& bbox, double surf3DAdjustmentEps, double surf3DAdjustmentEpsAbs);
inline void getElemBB(double* bb, const MyMeshType& mesh, ConnType iP, ConnType nb_nodes);
+ static int Projection(double *Coords_A, double *Coords_B,
+ int nb_NodesA, int nb_NodesB, double epsilon, double md3DSurf, double minDot3DSurf, double median_plane, bool do_rotate);
+ virtual const DuplicateFacesType* getIntersectFaces() const
+ {
+ return NULL;
+ }
protected :
int projectionThis(double *Coords_A, double *Coords_B, int nb_NodesA, int nb_NodesB);
void getRealTargetCoordinates(ConnType icellT, std::vector<double>& coordsT);
void getRealSourceCoordinates(ConnType icellS, std::vector<double>& coordsS);
+ void getRealTargetCoordinatesPermute(ConnType icellT, int offset, std::vector<double>& coordsT);
+ void getRealSourceCoordinatesPermute(ConnType icellS, int offset, std::vector<double>& coordsS);
void getRealCoordinates(ConnType icellT, ConnType icellS, ConnType nbNodesT, ConnType nbNodesS, std::vector<double>& coordsT, std::vector<double>& coordsS, int& orientation);
- static int projection(double *Coords_A, double *Coords_B,
- int nb_NodesA, int nb_NodesB, double epsilon, double median_plane, bool do_rotate);
+ double getValueRegardingOption(double val) const;
static void rotate3DTriangle( double* PP1, double*PP2, double*PP3,
TranslationRotationMatrix& rotation_matrix);
protected:
const MyMeshType& _meshT;
const MyMeshType& _meshS;
double _dim_caracteristic;
+ double _max_distance_3Dsurf_intersect;
+ double _min_dot_btw_3Dsurf_intersect;
double _precision;
double _median_plane;
bool _do_rotate;