#include "PointLocator3DIntersectorP1P1.txx"
#include "Barycentric3DIntersectorP1P1.txx"
#include "Log.hxx"
-/// If defined, use recursion to traverse the binary search tree, else use the BBTree class
+// If defined, use recursion to traverse the binary search tree, else use the BBTree class
//#define USE_RECURSIVE_BBOX_FILTER
#ifdef USE_RECURSIVE_BBOX_FILTER