Interpolation3D();
Interpolation3D(const InterpolationOptions& io);
template<class MyMeshType, class MatrixType>
- int interpolateMeshes(const MyMeshType& srcMesh, const MyMeshType& targetMesh, MatrixType& result, const char *method);
+ int interpolateMeshes(const MyMeshType& srcMesh, const MyMeshType& targetMesh, MatrixType& result, const std::string& method);
private:
SplittingPolicy _splitting_policy;
};