#include <AIS_Trihedron.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
-void UpdateZLayersOfHilightPresentationsOfDisplayedObjects( const Handle_AIS_InteractiveContext& theContext,
+void UpdateZLayersOfHilightPresentationsOfDisplayedObjects( const Handle(AIS_InteractiveContext)& theContext,
int theLayer )
{
AIS_ListOfInteractive aDisplayedObjects;