-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+// Copyright (C) 2014-2015 EDF-R&D
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include <AIS_InteractiveObject.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <AIS_Trihedron.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
void UpdateZLayersOfHilightPresentationsOfDisplayedObjects( const Handle_AIS_InteractiveContext& theContext,
for ( ; aListIter.More(); aListIter.Next() )
{
Handle(AIS_InteractiveObject) aPrsObj = aListIter.Value();
- if( !aPrsObj.IsNull() )
+ if( !aPrsObj.IsNull() && !aPrsObj->IsKind( STANDARD_TYPE(AIS_Trihedron) ) )
{
int aMode = aPrsObj->HasHilightMode() ? aPrsObj->HilightMode() : 0;
theContext->MainPrsMgr()->Color( aPrsObj, Quantity_NOC_YELLOW, aMode );