-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
Handle(AIS_InteractiveObject) aPrsObj = aListIter.Value();
if( !aPrsObj.IsNull() )
{
- theContext->MainPrsMgr()->Color( aPrsObj );
- int aMode = 0;//aPrsObj->HilightMode();
+ int aMode = aPrsObj->HasHilightMode() ? aPrsObj->HilightMode() : 0;
+ theContext->MainPrsMgr()->Color( aPrsObj, Quantity_NOC_YELLOW, aMode );
SetPrsZLayer( aPrsObj, aMode, theLayer );
theContext->MainPrsMgr()->Unhighlight( aPrsObj, aMode );
}