//printf( "--- SetState -----------\n" );
//printf( "%s\n", qPrintable( aState ) );
//printf( "------------------------\n" );
- aVisualState->SetState( aState );
+ aVisualState->SetState( aState.toStdString() );
module()->update( UF_Model );
if( aVisualState.IsNull() )
return false;
- QString aState = aVisualState->GetState();
+ QString aState = QString::fromStdString( aVisualState->GetState() );
//printf( "--- GetState -----------\n" );
//printf( "%s\n", qPrintable( aState ) );
//printf( "------------------------\n" );