Q_OBJECT
public:
- HYDROGUI_UpdateObjectOp( HYDROGUI_Module* theModule );
+ HYDROGUI_UpdateObjectOp( HYDROGUI_Module* theModule,
+ const bool theIsForced );
virtual ~HYDROGUI_UpdateObjectOp();
protected:
virtual void updateObject( const Handle_HYDROData_Entity& theObject,
NCollection_Map<Handle(HYDROData_Entity)>& theMapOfTreated ) const;
+
+private:
+ bool myIsForced;
};
#endif