virtual bool processApply( int& theUpdateFlags, QString& theErrorMsg );
+ virtual HYDROGUI_Shape* getPreviewShape() const { return myPreviewPrs; };
+
private slots:
void onArgumentsChanged();
void createPreview();
void erasePreview();
- TopoDS_Shape getTranslatedShape() const;
-
private:
Handle(HYDROData_Obstacle) myEditedObject;