#include "HYDROGUI_Operation.h"
+class SUIT_ViewWindow;
+
+class AIS_Shape;
+
+class QMouseEvent;
+
class HYDROGUI_SplitPolylinesOp : public HYDROGUI_Operation
{
Q_OBJECT
protected slots:
void OnUpdatePreview();
void erasePreview();
+ void onMousePress(SUIT_ViewWindow*, QMouseEvent*);
private:
HYDROGUI_Shape* myPreviewPrs;
+ AIS_Shape* mySplitPointPreview;
};
#endif