// Default re-scale (by all points)
void RescaleDefault();
- void TextLabels( bool isOn );
+ void TextLabels( bool isOn, bool isUpdateCurrentViewer=true );
virtual void display( const bool theIsUpdateViewer = true );
virtual void erase( const bool theIsUpdateViewer = true );
void Build();
protected:
- virtual Handle(AIS_InteractiveObject) createShape() const;
+ virtual QList<Handle(AIS_InteractiveObject)> createShape() const;
virtual void displayShape( const bool theIsUpdateViewer );
void setToUpdateColorScale( bool isChanged );
- void Rescale( const QList<int>& theIndices, bool isForcedAll );
+ void Rescale( const QVector<int>& theIndices, bool isForcedAll );
- QList<int> selected() const;
+ QVector<int> selected() const;
private:
HYDROGUI_OCCDisplayer* myDisplayer;