virtual void setShape( const TopoDS_Shape& theShape,
const bool theToDisplay = true,
- const bool theIsUpdateViewer = true );
+ const bool theIsUpdateViewer = true,
+ const int theDisplayMode = AIS_Shaded );
virtual void setFillingColor( const QColor& theColor,
const bool theToDisplay = true,
virtual void eraseShape( const bool theIsUpdateViewer );
virtual QColor getActiveColor() const;
- virtual Handle_AIS_InteractiveObject createShape() const;
+ virtual Handle(AIS_InteractiveObject) createShape() const;
void setDisplayMode( int theDisplayMode );