myContext->Erase( myShape, theIsUpdateViewer );
}
-void HYDROGUI_Shape::update( const bool theIsUpdateViewer,
- const bool theIsDisplayOnTop )
+void HYDROGUI_Shape::update( const bool theIsUpdateViewer )
{
setIsToUpdate( false );
return;
displayShape( theIsUpdateViewer );
- // the following code is not necessary if the Z layer is set for the shape
- if ( myZLayer && theIsDisplayOnTop )
- {
- // Display the shape on the top Z layer
- Standard_Integer aNewLayerId = -1;
- if ( myContext->CurrentViewer() &&
- myContext->CurrentViewer()->AddZLayer( aNewLayerId ) &&
- aNewLayerId > 0 ) {
- myContext->SetZLayer( myShape, aNewLayerId );
- }
- }
if (isDeactivateSelection)
myContext->Deactivate(myShape);