-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+// Copyright (C) 2014-2015 EDF-R&D
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
#include <HYDROGUI_Shape.h>
#include <HYDROGUI_Tool.h>
+#include <HYDROGUI_Polyline.h>
+
#include <HYDROData_Channel.h>
#include <HYDROData_Document.h>
#include <HYDROData_DummyObject3D.h>
#include <HYDROData_ShapesGroup.h>
#include <HYDROData_Stream.h>
#include <HYDROData_Zone.h>
-#include <HYDROGUI_PrsShape.h>
+#include <HYDROData_LandCover.h>
#include <AIS_Shape.hxx>
#include <BRep_Builder.hxx>
void HYDROGUI_Shape::setBorderColor( const QColor& theColor,
const bool theToDisplay,
const bool theIsUpdateViewer )
-{
+{
myBorderColor = theColor;
updateShape( theToDisplay, theIsUpdateViewer );
}
Handle_AIS_InteractiveObject HYDROGUI_Shape::createShape() const
{
- if( myTopoShape.IsNull() )
+ if( myTopoShape.IsNull() ) {
return Handle_AIS_InteractiveObject();
- else
- if ( myObject->IsKind( STANDARD_TYPE(HYDROData_PolylineXY) ) ||
- myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline3D)) ||
- myObject->IsKind( STANDARD_TYPE(HYDROData_Profile) ))
- return new HYDROGUI_PrsShape(myTopoShape);
- else
- return new AIS_Shape( myTopoShape );
+ }
+
+ TopAbs_ShapeEnum aShapeType = myTopoShape.ShapeType();
+ bool IsWireEdgeCompound = aShapeType==TopAbs_COMPOUND;
+ if (IsWireEdgeCompound) {
+ TopoDS_Iterator itr(myTopoShape);
+ while (itr.More() && IsWireEdgeCompound) {
+ if (itr.Value().ShapeType() != TopAbs_WIRE && itr.Value().ShapeType() != TopAbs_EDGE)
+ IsWireEdgeCompound = false;
+ itr.Next();
+ }
+ }
+
+ if ( aShapeType==TopAbs_EDGE || aShapeType==TopAbs_WIRE || IsWireEdgeCompound) {
+ return new HYDROGUI_Polyline( myTopoShape );
+ } else {
+ return new AIS_Shape( myTopoShape );
+ }
}
void HYDROGUI_Shape::buildShape()
myShape->SetDisplayMode( (AIS_DisplayMode)myDisplayMode );
// Init default params for shape
- const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
+ const Handle(Prs3d_Drawer)& anAttributes = myShape->Attributes();
if ( !anAttributes.IsNull() )
{
Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect();
if ( myShape.IsNull() )
return;
- const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
+ const Handle(Prs3d_Drawer)& anAttributes = myShape->Attributes();
if ( !anAttributes.IsNull() )
{
if ( myDisplayMode == AIS_Shaded )
if ( myZLayer >= 0 )
myContext->SetZLayer( myShape, myZLayer );
- myContext->UpdateCurrentViewer();
+ if ( theIsUpdateViewer ) {
+ myContext->UpdateCurrentViewer();
+ }
}
QColor HYDROGUI_Shape::getActiveColor() const
if ( myShape.IsNull() )
return;
- const Handle(AIS_Drawer)& anAttributes = myShape->Attributes();
+ const Handle(Prs3d_Drawer)& anAttributes = myShape->Attributes();
if ( anAttributes.IsNull() )
return;