bool isSaved = anImageToSave.save( aTextureFileName );
if ( !isSaved )
anImageError = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName );
+ else
+ QFile::setPermissions( aTextureFileName, (QFile::Permissions)0x4FFFF );
}
if ( !anImageError.isEmpty() )