HYDROGUI_PrsPolyline* aPrsPolyline = (HYDROGUI_PrsPolyline*)thePrs;
aPrsPolyline->setName( aPolyline->GetName() );
- aPrsPolyline->setPath( aPolyline->painterPathLinear() );
+ aPrsPolyline->setPath( aPolyline->painterPath() );
aPrsPolyline->compute();